Wednesday, August 21, 2013

Fire Emblem: Awakening

The game we have all been waiting for, Fire Emblem.  This game made me a fan of the series and genre, something no other strategy game has done, the characters are likable, you can choose the difficulty, and it retains the Fire Emblem feel along with being able to customize your character (known as Mu or FEMu from here on).  Plus you get DLC of additional levels, making the game longer but it doesn't feel incomplete without it.

The story is your character is found with amnesia (yes story is a little cliche), and you and your war buddies fight to save a country and soon the world from evil.  You have the option of marrying and are capable of having your child fight with you, subsequently you can choose to have your teammates marry as well to fight with their children as comrades.  The gameplay is simple and if you played other Fire Emblems you will be able to catch on quickly with the exception of the pairing system. For gameplay, you pair up with a fellow ally to deal more damage, ending foes more quickly and it retains the feel of the old Fire Emblems, choose where to move your guys carefully or suffer the consequences. With old school difficulty (classic in the game), you lose your men if they die, permanently.  With casual, you don't, but it can still be brutal if you underestimate your foe. 

Multiple times I came close to losing because of a single misstep. To me, not only can that be frustrating, but also exciting, bringing an importance of strategy as opposed to just marching your men forward and overpowering your foes.  That aspect of strategy I think makes the game more exciting, and you can pick and choose how much you sweat through a battle.

The marriage system can also have some importance to your playthrough, for instance, playing on the hardest difficulty, stats make all the difference, and who marries who does matter.  On the other hand, playing on an easier difficulty allows you more freedom to choose who marries who, as stats doesn't matter much and you can put who you like together.  Overall, I find it refreshing and a nice change of pace from what I call "forced pairings", nothing's considered set in stone and if you don't like one guy with that girl, or want that guy to live alone just because you don't like him, you can.

The story is typical, you move to save the day after discovering threat after threat.  The surprises though, are what bring it to life.  The twists and turns are plentiful and nothing is what it seems until the very end when it wraps it all up in a neat little bow.  I sympathized with plenty of characters throughout the journey, and I loved the story as a whole, even if it's typical in the beginning.

Overall, it's a game I have to recommend, both to newcomers and to those who love the series.  While the changes may not be well liked, I think they are well implemented, nothing is forced and you can choose how to play rather than how they think you should play.

I loved Fire Emblem: Awakening and I hope they make more just like it.

9.5/10